Persona 5 Royal remaster comes with improved graphics and story

First Persona 5 Xbox Gameplay Revealed: Persona 5 Royal Remastered Revealed New Gameplay and Story Trailer.

Persona 5 Strikers continues the story of Persona 5, one of the most successful JRPG games of recent years, with a completely different game type like musou. Will the new game of Persona 5, which is the first guest on non-Playstation devices, meet expectations? Will it be a soulless game where we beat hundreds of enemies or a sequel that has managed to preserve its essence? Let’s see together.

Persona 5 Royal Remastered 60fps Gameplay

Persona 5 has gone from one solidarity to another since it was at first delivered in 2016. Atlus’ PlayStation elite immediately turned into the top of the line section in the long-running series, advancing a total version as Persona 5 Royal as well as its own special side projects.

During the Microsoft and Bethesda feature in June, Atlus declared Persona 5 Royal would be going multiplatform in October and as of now not restricted to the PlayStation environment. For Xbox proprietors, there was a reward that the JRPG would show up on Game Pass from the very beginning and incorporate north of 40 bits of DLC. Since the declaration, players haven’t seen any recording of the game running on the new equipment, and with a couple of months before it is set to deliver, Atlus has begun to trickle feed data to its energetic fans.

A YouTuber by the name of Faz is one such individual giving the main glance at interactivity film from Persona 5 Royal. The 6-brief video transferred by Faz, who represents considerable authority in Persona content, shows P5 Royal running on Xbox Series X/S equipment, and is taken from the Japanese adaptation of the game. The recording grandstands Joker and the Phantom Thieves of Hearts in real life, first appearance how players will explore Tokyo and the metaverse, prior to sliding into the fight field where players can get a gander at how the fights will work out with a smooth 60FPS show.

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Atlus recently reported that Persona 3 Portable and Persona 4 Golden are delivering for PlayStation 4, Xbox One, Xbox Series X|S, Game Pass, and PC by means of Windows and Steam (Steam is now accessible for Persona 4 Golden) at right now obscure dates. No actual deliveries for these two titles are arranged, as they will be exclusively advanced.

Persona 5 Royal Remastered is delivering for PlayStation 5, Xbox One, Xbox Series X|S, Game Pass, Nintendo Switch, and PC by means of Windows and Steam on October 21, 2022. There is no arranged overhaul way to PlayStation 5 for PlayStation 4 clients.

This title happens after the closure of the first Persona 4, including components from Persona 4 Golden, like the person Marie. This game is a 2D contender created by Arc System Works, generally unmistakably known for Blazblue and the as of late delivered Guilty Gear Strive. Rollback netcode has shown up on PlayStation 4 and PC also.

Persona 5 PC Released With 40 Additional Packs

Everyone was super excited when Atlus announced the PC version of Persona 5. During the latest Xbox and Bethesda Games Showcase, Atlus announced that it will be one of three games in the Persona series, including Persona 5, to be ported to PC, Xbox One, and Xbox Series X/S. Today, the Japanese company announced that the Xbox and Windows versions of the role-playing game will be released with more than 40 downloadable content.

Persona 5 PC isn’t the first Persona game released for the platform. Persona 4 Golden was released on Steam in 2012, and the 2D fighting game Persona 4 Arena Ultimax was released on Steam this March. However, with Persona 5 Royal scheduled for release in October, fans will finally be able to experience another Persona game on PC.

Persona 5 PC Released October 21st

In a blog post recently published by the official Japanese Persona site, Atlus shared new information about Persona 5 PC and Xbox release. According to the post, the game will debut with more than 40 DLCs. Additional packs will include packs, various skins, and new challenges to help speed up getting started with gameplay.

The official blog post mentioned that all 40 expansion packs will be available from the start of the game, but did not detail whether they will be built into the game or sold for money. Since most of the extra content is aesthetic items like Persona 5 character costumes, it’s unlikely that players will become overpowered once they start playing through the game.

Persona 5 is currently available on PlayStation 4 and PlayStation 5 and will be released for PC, Xbox One, and Xbox Series X/S on October 21.

Persona 5: Strikers review

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There are no spoilers in the article or in the images about the Persona 5 story.

Persona 5 Strikers starts 5-6 months after the first game. After the events in Persona 5, we see that our main character (Joker) and Morgana return to Cafe Leblanc. The reunited team plans to spend the holiday season with activities such as camping, traveling and having fun (and barbecue). When we go out to buy camping equipment, we find ourselves in Metaverse again with an idol meeting we met and the card we got from here.

I couldn’t decide how to comment on the story of Persona 5 Strikers. If we compare it with a normal game, it is very good both in terms of storytelling and duration. The main story has a gameplay time of about 40 – 50 hours. Our adventure, which started in Shibuya, extends to different parts of Japan after the first mission, which takes an average of 10 hours.

I said the story is good for a normal game, but when the name of the game is Persona, we need to make a comparison within itself. The story time is short compared to a typical Persona game. Some stories feel untold or unnecessary. There are things that are explained with the speeches made during the fight, even if you change the language of the game to English, it is not possible to understand it in the chaos. If you want to see what’s going on, pay attention to it, read it, die and start over. It’s also a bit sad that the story ignores Persona 5 Royal and some key characters in the main story are not even mentioned.

These are not huge cons. Persona 5 Strikers is not a JRPG game and it did a great job as a story. The minuses I have mentioned are the things written for the players who have seen the Persona in its name and who have no business with different game types. In general, they presented a content that does justice to the name Persona.

The Musou Type We Know From Anime Games

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Persona 5 Strikers turned out better than I expected in terms of story. We will also move on to the gameplay part, but first, let’s briefly explain what the genre we call “Musou” is. In fact, it is possible to pass it off by saying “Hack & Slash” or an action game, but it cannot explain it fully. In fact, “Musou” is a word that started out from the names of the games made by Koei Tecmo and Omega Force and started to be used to describe the genre.

It’s a genre in itself, like “Souls-like”. Especially the genre preferred by the majority of anime/manga games (Attack on Titan series, One Piece: Pirate Warriors series, Berserk and the Band of the Hawk) was also preferred in Hyrule Warriors: Age of Calamity, which was recently released for Switch. The musou games, which give us the control of a strong character, proceed by cutting and reaping the hundreds of enemies we come across.

I have to admit that I was a little skeptical when I heard that Persona 5 Strikers would be a musou game. Strikers, a collaboration between Omega Force and Atlus, who also made Hyrule Warriors: Age of Calamity, proved my suspicions wrong and was a great combination of both sides.

What is it like to wait in line in fights?

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Persona 5 Strikers gameplay is split into two different parts. The first is the now-renowned Metaverse, where Omega Force has been making musou-style action episodes for years. The second part is the “daily life” parts that we are used to from the Persona series and take place in the real world.

First, let’s take a look at the action part of the game, which is the main focus. We can roam freely in Shibuya’s Metaverse prison. There are collectibles, safety lights and guards in the surrounding area. The guards are actually shadows that keep the area safe. Instead of fighting the enemies directly on the playing field, we need to attack the guards who will start the war. It is possible to ambush or attack directly from a safe spot. If the guards notice us sooner, they will attack first, which puts us at a disadvantage and raises the alert level in the prison. It’s very similar to the original Persona 5 in that respect. Real innovation comes when war begins.

When we start the attack, we see the game’s new combat system. While we control one member of the four-person team, artificial intelligence takes over the other three members. Opponents are shadows again, and these shadows turn into personas from time to time, whose masks we can collect. Everyone has a weak point and strong areas. We try to stop opponents as quickly as possible by switching between melee, ranged combat and our personal attributes. Although it seems like we can fight by pressing all the keys and casting powerful spells, we immediately understand that we need to use the game mechanics correctly. After all, health and ability powers (HP) are not infinite and the recovery cost is high.

At first, we could walk around and engage in fights with four of the nine members of the Phantom Thieves team. Just like in the original game, he made sure that each character has a different role in Strikers. We have characters such as Haru, who disperses the crowds with his ax, Makoto, who can strengthen his weapons with nuclear power and focus on a single target, and Ryuji, who transforms into a tank by combining his durable structure and lightning power. There are 10 characters we can control and 9 of them are unlocked at the beginning of the game. We switch between characters and determine tactics according to the type of enemies in the area. I also liked the newly added Sophie and Wolf characters. They are very strong characters in the story and in the game, not just for new characters.

During the fights, we fight against crowded groups as 4 people. When we say Persona and want to hit the opponent from his weak point, time stops and we can choose which direction to attack and which ability to use. In addition, each character has special attacks and we improve as we use them. Joker, who only shoots with a pistol at the beginning, can jump on the enemies with bullets in the later stages and can collect the bullets in the last section and use them in a powerful attack. Each character has such upgradeable special attacks.

No More Stress Due to Time Limitation

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The daily life sections, which are indispensable for the Persona series, are also available in this game. At the beginning of the game, we have the chance to see the places we remember from Persona 5 and wander around a bit. The social life sections are not as intense and tiring as Persona 5. Again, we chat with our friends and spend time together. This time, instead of developing individual relationships with individuals, we are trying to improve our relationship with the whole team. As our relationship develops, we get points that we can spend on abilities that work for us in the dungeons. Abilities are divided into many different types, such as opening high-level cases, increasing the strength of the characters, more persona mask drops, more experience points.

In Persona 5 Strikers you don’t need to manage the time between daily life and quests in the Metaverse. Time management, one of the most important (and most stressful) features of the Persona series, is gone in Strikers. When you enter a Prison to fight, the day does not automatically pass. We can go out whenever we want and collect the necessary materials and come back again. The time limit is only in certain side missions and does not have a huge impact. This saves the player from thoughts such as “If I fight today, I will miss interaction with this character, but I have to cook too”. We can also cook during the caravan journey where we visit various cities of the country. We will need all kinds of resources during our prison adventures (especially at high difficulty levels), so we should not neglect real-world activities.

You will not get bored for a long time in the action part of the game when you change characters during fights, use “Showtime” attacks with each character’s own animation, and collective attacks while ambushing or hitting the enemy. weak point, technical attacks etc. Battle difficulty has been adjusted to encourage reviewing tactics even at normal level. I think the balance is well established. There isn’t much to do in the real world and the limited space you can go to at the beginning can be uncomfortable, but as the story progresses more and more space opens up and I’d say “for this game genre” it’s enough.

One last thing about Persona 5 Strikers

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Persona 5 Strikers is not a game prepared with the logic of “sells anyway”, hiding behind the name of a popular series. It has been the most beautiful musou game I have played with its story, gameplay time and combat system that successfully combines the two genres. It’s like a simplified version of the Persona series. Persona 5 Strikers is more than what I expected.

Before we finish the article, let’s get to the main part. Persona 5 Strikers has two major problems, and they need to be taken into account before buying the game. It is not mandatory to play Persona 5 before playing Persona 5 Strikers, but it is highly recommended. The story takes place after the previous game and it is necessary to have finished the previous game in order to get to know the characters and understand the topics they talk about.

The real problem is that Persona 5 is only available on the Playstation 4 console. If Nintendo Switch or PC users want to know the prequel to the story, they should either go and buy a Playstation or research the subject on the internet. The main story is independent in itself, but you need to know the story to understand some of the actions of the characters.

Our second problem is price. The game has been released all over the world with a price tag of $ 60. It’s worth the $60 in content.

Jake Eloman

Hello there. I'm on the GMSPORS Editorial team and one of the SEO support staff. I am one of the GMSPORS employees in the preparation and research of many content.

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